Name: Mraxis (Full name with titles= Marshal Mraxis. How to pronounce? Mer-Exes)
Title/Rank: Marshal (Colonel and Warden) of the Hephaestus Hammerguard
Homeworld: Hiveworld Proletaria893c
Current Residence: Besides whatever front he is serving on, he typically presides on Nokius in Shovelgrad.
Age: 34
Physical Description and gear: Standing at roughly 184 CM tall and weighing roughly 85 KG with trained and swole body. Mraxis keeps a shaved head with short blonde hair and blue eyes with a great, well maintained blonde moustache. He has a penal number tattoo of 893 on his right arm and has multiple scars along his body, including a gash on his face.
He keeps his uniform rather simple and close to those of his own men with the exception of his commander's greatcoat, and he utilizes a unique rocket launcher with the Tokinep model shovel sometimes as a counterbalance and can detach it for a quick melee weapon, and Mraxis often comes into battle with a suppression shield and power fist.
Mraxis wears carapace armour underneath his attire with an armoured shoulder pauldron and has several frag and krak grenades, keeping his frags within rabbit pelts on a bandolier due to traditions from his past. He also typically carries a bunch of RPG rockets with him for an RPG.
He also comes equipped with small thrusters at his hip to allow quick bursts to allow escape or to charge into the fray whilst in melee combat with short jumps.
Personality description: Witty with a sneaky cunning- used to fashioning crafty if somewhat underhanded means to win through many situations, he is fairly maverick in his command and associates heavily with his men on the ground, much to the skepticism of other Imperial Guard commanders, ignoring most officer protocols on interaction with lower ranking troops. He is crude and very much to the point, and he is stubborn, even ruthless in achieving his goals- hellbent on winning whatever conflict he is in by any means necessary, as well as safeguarding the lives of his own men as best he can; having compassion for his job and those who serve with him.
In his spare time he plays a harmonica. Mraxis follows a very utilitarian philosophy, not afraid to take risky or otherwise controversial actions in order to obtain what he needs and to safeguard the lives of his most valuable troops.
Bio/History:
Early Childhood and Youth-
Mraxis was born on the Hiveworld Proletaria893c in its lower hives to a labourer father who worked in a ballistics ammunition factory. He grew up poor and with many malnourished siblings, being the eldest son and thus being somewhat of a secondary father to the family. He was a scrappy and somewhat fiesty youngster. His father died due to pneumonia induced by the smog and terrible conditions in the factory.
After which, Mraxis took to criminal activities, fighting in underground fighting pits during his youth, running in the band of thieves called the Dead Rabbits, led by a bigshot youth named McDonnell. Mraxis and McDonnell had tensions however, due to McDonnell's increasingly risky behaviour, and Mraxis left the band to seek his own path. Eventually he got involved with what is known as "Turtledoving"- A strange profession where a servant either steals directly items from a wealthy household and sells them, or allows thieves to slip in undetected to aristocratic households and pilfer expensive items without detection, taking a cut of the profits.
He was caught out however due to a scandal with a daughter of the noble house, Gwynth, whom Mraxis had an affair with due to increasing ties and interaction between the two of them, and ended up being discarded by the house to the penal world of Zhakar. Feeling guilty from shaming the young lady Gwynth, he accepted his fate solemnly.
Youth and Early Manhood-
On Zhakar, Mraxis underwent a transformation of a smiling, if somewhat cocky youth to a grizzled, hateful man. The penal world's system of law enforcement was nothing short of barbaric, the world being a toxic frontier filled with sulfur pits and a choking atmosphere and governed by a rather cruel wing of the Adeptus Arbites under the authority of Warden Abraham- who instilled law via dispelling lead and lashes upon prisoners who forgot their place.
Mraxis endured the perils of both the environment and the lawgivers, managing to keep his head down. However, it would not save him from the traumatizing events of Penal World society itself. Fate being brutal and without mercy, the young Mraxis, who was roughly 15 at this time survived initially only through finding a friend in one of his old colleagues from Proletaria893c, McDonnell. However, McDonnell in an effort to save his own skin after a botched thievery attempt on another, powerful prisoner, sold out Mraxis. Mraxis was raped, abused and beaten repeatedly throughout those first 2 years during his time on Zhakar, severely injuring his capabilities to trust fellow human beings with the betrayal of his old friend McDonnell.
Eventually, Mraxis adapted. Through hatred alone Mraxis grew stronger, wishing vengeance upon McDonnell for his betrayal and those who had tortured both his body and psyche for the past 2 years. He fought and crippled his abusers, and even utilized the tool they had been using to break him: rape. Mraxis raped both the psyche and body of his enemies and rivals not for pleasure, but for the sole sadistic aim of ruining them. Rising in power, he eventually got notorious for his actions and McDonnell feared for his life- and tried to escape into the vast wilderness of Zhakar, actually raiding supply stations before his way out.
Witnessing his chance to kill his once friend-now enemy, Mraxis approached Warden Abraham and promised to pursue McDonnell; when the Warden's own men were hesitant to trek the wind-blasted, inhospitable frontier themselves. With the accepted condition Mraxis wear an explosive collar and be accompanied by the vigil of Abraham's hardened lieutenants, Mraxis was given the job.
Mraxis pursued McDonnell tirelessly, until he found McDonnell and his band, half starved and delirious, and ended his one time friend, claiming his head as proof to the Warden.
His rather ballsy and daring actions did not go unnoticed by the Administratum and Mraxis along with several other convicts were rounded up for Imperial Guard duty in a penal detachment.
Early Childhood and Youth-
Mraxis was born on the Hiveworld Proletaria893c in its lower hives to a labourer father who worked in a ballistics ammunition factory. He grew up poor and with many malnourished siblings, being the eldest son and thus being somewhat of a secondary father to the family. He was a scrappy and somewhat fiesty youngster. His father died due to pneumonia induced by the smog and terrible conditions in the factory.
After which, Mraxis took to criminal activities, fighting in underground fighting pits during his youth, running in the band of thieves called the Dead Rabbits, led by a bigshot youth named McDonnell. Mraxis and McDonnell had tensions however, due to McDonnell's increasingly risky behaviour, and Mraxis left the band to seek his own path. Eventually he got involved with what is known as "Turtledoving"- A strange profession where a servant either steals directly items from a wealthy household and sells them, or allows thieves to slip in undetected to aristocratic households and pilfer expensive items without detection, taking a cut of the profits.
He was caught out however due to a scandal with a daughter of the noble house, Gwynth, whom Mraxis had an affair with due to increasing ties and interaction between the two of them, and ended up being discarded by the house to the penal world of Zhakar. Feeling guilty from shaming the young lady Gwynth, he accepted his fate solemnly.
Youth and Early Manhood-
On Zhakar, Mraxis underwent a transformation of a smiling, if somewhat cocky youth to a grizzled, hateful man. The penal world's system of law enforcement was nothing short of barbaric, the world being a toxic frontier filled with sulfur pits and a choking atmosphere and governed by a rather cruel wing of the Adeptus Arbites under the authority of Warden Abraham- who instilled law via dispelling lead and lashes upon prisoners who forgot their place.
Mraxis endured the perils of both the environment and the lawgivers, managing to keep his head down. However, it would not save him from the traumatizing events of Penal World society itself. Fate being brutal and without mercy, the young Mraxis, who was roughly 15 at this time survived initially only through finding a friend in one of his old colleagues from Proletaria893c, McDonnell. However, McDonnell in an effort to save his own skin after a botched thievery attempt on another, powerful prisoner, sold out Mraxis. Mraxis was raped, abused and beaten repeatedly throughout those first 2 years during his time on Zhakar, severely injuring his capabilities to trust fellow human beings with the betrayal of his old friend McDonnell.
Eventually, Mraxis adapted. Through hatred alone Mraxis grew stronger, wishing vengeance upon McDonnell for his betrayal and those who had tortured both his body and psyche for the past 2 years. He fought and crippled his abusers, and even utilized the tool they had been using to break him: rape. Mraxis raped both the psyche and body of his enemies and rivals not for pleasure, but for the sole sadistic aim of ruining them. Rising in power, he eventually got notorious for his actions and McDonnell feared for his life- and tried to escape into the vast wilderness of Zhakar, actually raiding supply stations before his way out.
Witnessing his chance to kill his once friend-now enemy, Mraxis approached Warden Abraham and promised to pursue McDonnell; when the Warden's own men were hesitant to trek the wind-blasted, inhospitable frontier themselves. With the accepted condition Mraxis wear an explosive collar and be accompanied by the vigil of Abraham's hardened lieutenants, Mraxis was given the job.
Mraxis pursued McDonnell tirelessly, until he found McDonnell and his band, half starved and delirious, and ended his one time friend, claiming his head as proof to the Warden.
His rather ballsy and daring actions did not go unnoticed by the Administratum and Mraxis along with several other convicts were rounded up for Imperial Guard duty in a penal detachment.
Manhood-
Mraxis by this point was a spiteful man who had zero trust in humanity as a whole, and only had pent up aggression and the will to survive.
His assignment was rather odd, as the regiment in question; the Vostroyan 267th, was a regiment of Vostroyan Firstborn who normally would be reinforced by firstborn sons of their homeworld. However, even for the venerable Vostroyans times were desperate on the planet of Qaursus IV, a shrine world with modest population count, at least before the invasion of the Tyranid Hive Fleet. Under assault by Tyranids, the world's importance as a revered holy site of the Imperium meant that it could not afford to be lost to the disgusting xenos threat of the Tyranid hive fleet.
Several regiments and even Astartes forces were stationed onthe planet to stem the horrors of the Tyranids,
and on that planet Mraxis met his new squad mates.
Knjazikov, Ulater, Yanovich with Sergeant Bruskov at its head. They were all fresh soldiers from their world, whose platoon had sustained terrible casualties. Mraxis was only meant as a temporary reinforcement, and was rather shunned and spited by his Vostroyan colleagues. But throughout the conflict, with nothing but knife and basic laspistol Mraxis managed to survive through cunning. Stealing grenades, he hid them in skinned rabbit pelts that he wore on his penal uniform- and this sort of resourcefulness allowed him to stay alive long enough to be given the chance to save his comrades.
Realizing of how daunting the front was, Mraxis fought hard and bitterly, and through his tenacity managed to keep alive his fellow soldiers. The favour was returned when Mraxis was saved by Yanovich, who died from his wounds in the process. Mraxis made sure to kill the offending beast personally which won him the respect of his unit. A bond formed between him and his unit, and after nearly 6 years of fighting on the planet with the soil bloodstained with the likes of Guardsman, the odd Astartes and countless xenos, Mraxis was given pardon for his criminal status and through request of the now veteran Sergeant Bruskov, was asked to be initiated into the ranks as a brother proper of the Vostroyan 267th.
At the age of 24 Mraxis fought through one more campaign with the 267th, on a planet named Sayofan Prime. There he fought Tau seperatists and Orkz, and realized the sheer scale of how endangered humanity was by outside threats. His loyalties emboldened, Mraxis fought on the planet for 4 years until him and his regiment were called to Swedesia to reinforce it against potential Chaos and Beastman threat. Meant to be a posting where Mraxis and the 267th could resupply easier and lick its wounds due to the proximity to their homeworld in the Halo Stars, things changed quickly when the events of the Kronoscard Civil War erupted.
Kronoscard Civil War and Marshal status-
Mraxis lost his comrade Bruskov in this conflict, and ended up being split from his main unit. Forced to rely on his own intuition, Mraxis trudged through this conflict to come to a point where he was leading resistance fighters comprised of liberated prisoners and civilian partisans against renegade guardsman under the tyrant General Alexander Savrog. He continued onwards in the campaign, serving as a vital guerrilla support to the Imperial Guard and Astartes forces in the war within Kronoscard city.
Surviving, the remnants of him and his ragtag paramilitary force, and with the Vostroyan 267th fairly decimated in its ranks, Mraxis was given the rewards of both commanding his own regiment and recruitment and HQ rights on the barren, windy moon of Nokius for his valiant service and rallying presence amongst liberated prisoners and civilian partisans in the war. Over the course of a few years he earned the support of the local governor, Smitty "Slickeye" Smithonson by putting down numerous convict revolts on the penal colony and preventing the governor's assassination, of which he was awarded his own arms manufacturing factory of which he uses to supply his regiment with; his economic strength further increased with his alliance formed with Rogue Trader Valter Aspelhund; a comrade from the Kronoscard Civil War.
With trusted allies won from the war and his past, he faces the problems of handling a penal and lower class regiment and is stern on his course- dealing with Armoran politics and those of his own penal world and keeping an eye out for any front to prove his newly branded and forged regiment.
Mraxis lost his comrade Bruskov in this conflict, and ended up being split from his main unit. Forced to rely on his own intuition, Mraxis trudged through this conflict to come to a point where he was leading resistance fighters comprised of liberated prisoners and civilian partisans against renegade guardsman under the tyrant General Alexander Savrog. He continued onwards in the campaign, serving as a vital guerrilla support to the Imperial Guard and Astartes forces in the war within Kronoscard city.
Surviving, the remnants of him and his ragtag paramilitary force, and with the Vostroyan 267th fairly decimated in its ranks, Mraxis was given the rewards of both commanding his own regiment and recruitment and HQ rights on the barren, windy moon of Nokius for his valiant service and rallying presence amongst liberated prisoners and civilian partisans in the war. Over the course of a few years he earned the support of the local governor, Smitty "Slickeye" Smithonson by putting down numerous convict revolts on the penal colony and preventing the governor's assassination, of which he was awarded his own arms manufacturing factory of which he uses to supply his regiment with; his economic strength further increased with his alliance formed with Rogue Trader Valter Aspelhund; a comrade from the Kronoscard Civil War.
With trusted allies won from the war and his past, he faces the problems of handling a penal and lower class regiment and is stern on his course- dealing with Armoran politics and those of his own penal world and keeping an eye out for any front to prove his newly branded and forged regiment.